

The Superhot team also built IndieBI, a tool which allows developers to see all their sales from all platforms in one place and do all kinds of smart things with all that data. Next up Groies 1.2k Booben 948 BigSirGames 44 Mellobee 66 Cwizm 28 BEJOTAUM 33 TheExclusive1Kile 28.
SUPERHOT 2 PS4
"2020 is shaping up to be our best year yet, sales of Superhot VR are up at least 195% compared to this time last year, and we couldn’t be more proud." MCD immerses you in its world for days of increasingly explosive slow motion combat. 1 player PS4 Version PS VR headset enabled PS Camera optional PS Move motion controller optional 2 PS Move motion controllers supported. "Superhot VR still sells incredibly well and we’re always thankful to our fans for supporting us along the way," said Alastair Hebson, Director of Other Special Projects at Superhot Team. "Due to the fact that we’ve sold over 2M copies of Superhot VR, we’ve come to the realisation that VR is actually very much alive, contrary to popular monthly articles," Said Callum Underwood, Director of Special Projects at Superhot Team. The second one was reached in less than half that time. bullets by throwing physics props, I really cant recommend SUPERHOT for the asking price. Superhot isnt even out yet, but opportunistic developers have already cloned it and released a 'sequel' on the App Store. Superhot VR's first platinum took nearly two and a half years. The team goes on to mention "the fantastic and committed platform partners like Oculus, Valve, Sony, and HTC – and the market leaders, like our world-class friends from Beat Games, Owlchemy, Vertigo Games, or Polyarc".
